STEM TASK: CODING A PIRATE
Lower/Middle Primary

“Computers are amazing, but they can’t think for themselves (yet!). They require people to give them instructions. Coding is a list of step-by-step instructions that get computers to do what you want them to do. Coding makes it possible for us to create computer software, games, apps and websites.” https://www.learningpotential.gov.au/what-is-coding

Materials: cardboard, lego pieces and sticky notes.

CODING A PIRATE
Will the Captain of the ship stop the pirate from stealing the jewels? Use basic coding to find out!

  • Set out the obstacles as you like in any of the squares.
  • Place your characters on the stars. They can face whatever direction you choose.
  • Use the sticky notes to select the direction of movement. You can move forward, left or right. You can only move one square. Each sticky note represents one square. You will need to put these in a line (like a code).

Extension: Add another action that you person could complete. Design your own game world and set of codes.

Rules: Your resources are limited! Be wise in what you use.