Program Arduino with ease!
This entry level book explains what an Arduino microcontroller actually is (i.e. a very small stand alone computer), introduces you to the Arduino programming language (called, C) and then describes the basic configurations of Arduino modules. After this, the book really begins. It then goes into the detail of getting Arduino's to deal with the real world, finishing with a discussion on C++ and more sophisticated applications.
This thoroughly updated guide shows, step-by-step, how to quickly program all Arduino models. Programming Arduino: Getting Started with Sketches, Second Edition, features easy-to-follow explanations, fun examples, and downloadable sample programs. Discover how to write basic sketches, use Arduino’s modified C language, store data, and interface with the Web. You will also get hands-on coverage of C++, library writing, and programming Arduino for the Internet of Things. No prior programming experience is required!
- Understand Arduino hardware fundamentals
- Set up the software, power up your Arduino, and start uploading sketches
- Learn C language basics
- Add functions, arrays, and strings to your sketches
- Program Arduino’s digital and analog inputs and outputs
- Use functions from the standard Arduino library
- Write sketches that can store data
- Interface with displays, including OLEDs and LCDs
- Connect to the Internet and configure Arduino as a Web server
- Develop interesting programs for the Internet of Things
- Write your own Arduino libraries and use object-oriented programming methods
Programming Arduino: Getting Started with Sketches by Simon Monk. Includes one soft cover book, 162 pages.